linDG3D::Identity Class Referenceabstract

Identity bilinear form. More...

#include <bilinearForm.hh>

Inheritance diagram for linDG3D::Identity:
concepts::BilinearForm< Real > concepts::Cloneable concepts::OutputOperator

Public Member Functions

virtual Identityclone () const
 Virtual constructor. More...
 
virtual BilinearForm * clone () const=0
 Virtual constructor. More...
 
 Identity ()
 
virtual void operator() (const concepts::Element< Real > &elmX, const concepts::Element< Real > &elmY, concepts::ElementMatrix< Real > &em) const
 General application operator. More...
 
virtual void operator() (const Element< typename Realtype< Real >::type > &elmX, const Element< typename Realtype< Real >::type > &elmY, ElementMatrix< Real > &em) const=0
 Evaluates the bilinear form for all shape functions on elmX and elmY and stores the result in the matrix em. More...
 
virtual void operator() (const Element< typename Realtype< Real >::type > &elmX, const Element< typename Realtype< Real >::type > &elmY, ElementMatrix< Real > &em, const ElementPair< typename Realtype< Real >::type > &ep) const
 Evaluates the bilinear form for all shape functions on elmX and elmY and stores the result in the matrix em. More...
 
void operator() (const FvdgP0TetElem &eX, const FvdgP0TetElem &eY, concepts::ElementMatrix< Real > &em) const
 Application operator for P0 elements. More...
 
void operator() (const FvdgP1TetElem &eX, const FvdgP1TetElem &eY, concepts::ElementMatrix< Real > &em) const
 Application operator for P1 elements. More...
 

Protected Member Functions

virtual std::ostream & info (std::ostream &os) const
 Returns information in an output stream. More...
 

Detailed Description

Identity bilinear form.

The application operator of the class Identity computes the mass matrix for FvdgElements.

Author
Christoph Winkelmann, 2002

Definition at line 86 of file bilinearForm.hh.

Constructor & Destructor Documentation

◆ Identity()

linDG3D::Identity::Identity ( )
inline

Definition at line 88 of file bilinearForm.hh.

Member Function Documentation

◆ clone() [1/2]

virtual Identity* linDG3D::Identity::clone ( ) const
inlinevirtual

Virtual constructor.

Returns a pointer to a copy of itself. The caller is responsible to destroy this copy.

Implements concepts::Cloneable.

Definition at line 101 of file bilinearForm.hh.

◆ clone() [2/2]

virtual BilinearForm* concepts::BilinearForm< Real , typename Realtype<Real >::type >::clone ( ) const
pure virtualinherited

Virtual constructor.

Returns a pointer to a copy of itself. The caller is responsible to destroy this copy.

◆ info()

◆ operator()() [1/5]

virtual void linDG3D::Identity::operator() ( const concepts::Element< Real > &  elmX,
const concepts::Element< Real > &  elmY,
concepts::ElementMatrix< Real > &  em 
) const
virtual

General application operator.

◆ operator()() [2/5]

virtual void concepts::BilinearForm< Real , typename Realtype<Real >::type >::operator() ( const Element< G > &  elmX,
const Element< G > &  elmY,
ElementMatrix< F > &  em 
) const
pure virtualinherited

Evaluates the bilinear form for all shape functions on elmX and elmY and stores the result in the matrix em.

Postcondition
The returned matrix em has the correct size.
Parameters
elmXLeft element (test functions)
elmYRight element (trial functions)
emReturn element matrix

◆ operator()() [3/5]

virtual void concepts::BilinearForm< Real , typename Realtype<Real >::type >::operator() ( const Element< G > &  elmX,
const Element< G > &  elmY,
ElementMatrix< F > &  em,
const ElementPair< G > &  ep 
) const
inlinevirtualinherited

Evaluates the bilinear form for all shape functions on elmX and elmY and stores the result in the matrix em.

If this method is not reimplemented in a derived class, the default behaviour is to call the application operator without ep.

Postcondition
The returned matrix em has the correct size.
Parameters
elmXLeft element
elmYRight element
emReturn element matrix
epElement pair holding more information on the pair elmX and elmY

Definition at line 57 of file bilinearForm.hh.

◆ operator()() [4/5]

void linDG3D::Identity::operator() ( const FvdgP0TetElem eX,
const FvdgP0TetElem eY,
concepts::ElementMatrix< Real > &  em 
) const

Application operator for P0 elements.

◆ operator()() [5/5]

void linDG3D::Identity::operator() ( const FvdgP1TetElem eX,
const FvdgP1TetElem eY,
concepts::ElementMatrix< Real > &  em 
) const

Application operator for P1 elements.


The documentation for this class was generated from the following file:
Page URL: http://wiki.math.ethz.ch/bin/view/Concepts/WebHome
21 August 2020
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